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Affichage des articles du avril, 2014

1200pts of Ogres

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So after recently purchasing a bunch of 2nd hand ogre models (you can see picks by following this link:  http://40kwarzone.blogspot.com.au/2014/04/new-project-ogre-kingdoms.html?m=1 ) I've managed to secure a few games on tonight! I'm really excited for my first couple of Fantasy games using Ogre Kingdoms so here's what I've come up with (keep in mind I'm limited to using the models that I own while I wait for some ebay deliveries!): ----------------- Ogres 1200pts HEROES  Firebelly (General)  - Level 2 Wizard  Bruiser  - Battle Standard Bearer - Great Weapon  - Heavy Armour  CORE  6 Ogres   - Ironfists  6 Ironguts  - Full Command    - Standard of Discipline  SPECIAL  4 Leadbelchers  - Musician   Sabretusk  Sabretusk  Sabretusk  RARE  Ironblaster  ----------------- So I'm sure the first thing you will notice is the lack of mournfangs.... Unfortunately these haven't arrived yet :( so I'm going to make do with what I have.  The plan is to try and be aggres

The Pask Brigade.

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Time to talk some more guard options. I wouldn't say that it's a hugely competitive option for your army, but it might be worth considering against your mates or in a tournament that is on a 4x4 board. Here are the basics: Pask in a Leman Russ Punisher. 2 x Leman Russ Eradicators. SO, where to get started. Why have we chosen to use Pask in the first place? Well, he isn't a bad choice. He was okay in the last book, and only got better in this one. Choosing him in a punisher will give the 20 shots rending, which is a great bonus. The 24" range is greatly debilitating on 6x4 boards where your opponent can escape the 30" range. Consequently, as I said before, the best option for this unit is whilst playing a 4x4 board. It's not invincible, Meltaguns/Wraithcannons, or anything else will still cause you problems. One option to keep this lot alive would be to combine this with a fearless blob of conscripts, OR bring a bunch of Primaris psykers and hope for 4+ invul.